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By 2016, the split was in favor of digital distribution. In fact, 53 percent of American gamers listed online retailers as one of the leading locations for their games purchases, while only 21 percent listed the brick and mortar store, Gamestop.
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In a period of seven years, the decline in physical video game sales was accompanied by a growth in the share of the digital format.
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As the age breakdown of video game players in the United States reveals, younger people were more likely to have played video games at least once in their life, with 67 percent of Americans aged between 18 and 29 years admitting to having done so, followed by 58 percent of Americans within the 30 to 49 age bracket.